Here’s a fun one that I am pretty proud of http://2013annualreport.ogilvy.com/. Being an internal site, we had a lot of freedom to do what we wanted and I even snuck in a cool easter egg. Use the navigation arrows to do Konami code. 😉
I’ve been working on some pretty neat projects at the old Ogilvy lately, one in particular was the Fractalizr project featured on http://ibmblr.tumblr.com/. Mario prototyped most of the fractals but never the less, I did learn a thing or two about fractals and got to get all recursive. It was fun. (pic of our work currently in the Ogilvy Lobby)
update : webby
Hopefully, I’ll get a chance to revisit this project and add some enemies and levels! Here’s the git, it’s probably messy.
“Bean-segrity” – tensegrity beanstalk ( trellis )
Holy crap, beans grow fast! So I’ve only had time to build two “tendule” stages but the beans keep growing. It was cool to see how the beans stretch out and grab onto the the dowel.
Directions via Make Mag http://makezineblog.files.wordpress.com/2007/12/wp_nerdornaments.pdf.
Update: (5.2.12) Made two more tendules. A little wobbly because I ran out of stretchy string for the side support loops. Will fix soon.